enshrouded locations
Enshrouded Locations
These pages group places by function: Ancient Spires for travel, wells and roots for skill points, and dungeons for exploration. The six older regions have documented patterns; do not assume every count also applies to Cinder’s Cradle.
Keen Games / Steam
Keen Games / Steam
The repeated kit
Ancient Spires provide fast travel. Roots and Elixir Wells award skill points; shrines provide Spark. The community reference documents three Gem Forges and five Night Sanctums in each of the six established regions, and lists 19 Elixir Wells. The 1.0 changelog adds two Hollow Halls, giving six in total. Those are source-specific counts, not a claim that the new Cinder’s Cradle biome repeats every older region’s layout.
In this section
- Enshrouded Ancient Spires
Every Enshrouded region has an Ancient Spire. Climbing it opens fast travel. Talking to the Flame afterward reveals obelisks, roots, and shrines.
- Enshrouded Collectibles
Enshrouded collectibles include garden gnomes, plushies, instruments, and coffee recipes. They are scattered hunts, not one chest at the end of a dungeon.
- Enshrouded Elixir Wells
Enshrouded has 19 Elixir Wells. Clearing the Shroud Root deep inside grants skill points to nearby Flameborn. Each well is worth more points than a single root.
- Enshrouded Flame Shrines
Flame Shrines in Enshrouded give Spark when you interact with them, and they can be repeated. A fixed count goes stale after a patch.
- Enshrouded Gem Forges
Enshrouded’s six pre-1.0 regions each have three documented Gem Forges. Their upgrade bands rise from Springlands through Veilwater Basin.
- Enshrouded Hollow Halls
Enshrouded has six Hollow Halls after 1.0. Update 1 added four, one per early region. 1.0 added the Albaneve Summits and Veilwater Basin halls.
- Enshrouded Night Sanctums
Enshrouded’s six pre-1.0 regions each have five documented Night Sanctums. These trap dungeons include the region’s strongest Gem Forge.
- Enshrouded Shroud Roots
Each Enshrouded Shroud Root is worth one skill point. 1.0 added 12 roots in Cinder’s Cradle. Albaneve has its own set. Players often start there.
- Enshrouded Sun Temples
Enshrouded Sun Temples have distinct puzzles and rewards. The Ghost Glider comes from a gold chest atop the southeast Sun Temple in Kindlewastes.
- Enshrouded Unique Equipment
Unique equipment in Enshrouded includes the Lone Thistle piece in Revelwood. This page will not invent a drop the wiki does not document.
Questions
Are individual boss pages here?
Not yet. Named elites are summarized on the bosses page until each one has a sourced write-up.
Is Diadwyn a dungeon?
No. It is a Revelwood village.
Continue
Sources
- Official 1.0 changelog (14 October 2026) — Checked 16 October 2026; dated announcements describe their stated version.
- Community wiki: Ancient Spire — Community-maintained reference, not a Keen Games support document.
- Community wiki: Elixir Well — Community-maintained reference, not a Keen Games support document.
- Community wiki: Gem Forge — Community-maintained reference, not a Keen Games support document.
- Community wiki: Night Sanctums — Community-maintained reference, not a Keen Games support document.
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